E-mail & Instant Messaging

Page Table of Contents

About the Service

There is additional information in eve-online forum threads

So what's this all about? It's not 'just another e-mail address'.

Basic IM Service Features

IM Features With a Limited API Key Basic Mail Service Features Features With a Full API Key


The address is useful. It's a nice easy to remember e-mail address to use for dealing with other EVE players, without having to give out your normal address. And because everyone's e-mail address is tied to their in-game character name, people can be confident that it's really you e-mailing them.

The interesting thing is the Jabber (aka XMPP) Server. It's an Instant Message server. Unlike MSN or AIM anyone (with some basic technical skills) can set one up and people using different servers can communicate by just using user_name@eve-mail.net or user_name@gmail.com (for G-Talk) addresses.

The most compelling feature of Jabber is the ability to setup shared contact lists (or 'groups'). For this server it's handled through a bot (the user named "The Postmaster"). Just tell The Postmaster to add you to a group and then (after you reconnect) your contact list will automatically show a new group with all of the existing members of that group (and they'll see you after a reconnect too). No more adding each member of your corp or alliance one address at a time. No more trying to remember who PJohnson3874@MSN.com is in game.

If you provide an API key, you and all of your corp mates are automatically added to your own 'locked' group with only your corp members and another for your alliance.

Setting your API information also creates and sets permissions for member-restricted chat rooms for your corp and alliance.

You can also easily broadcast messages to your entire corporation or alliance group. Simply send a message to [ticker]@broadcast.eve-mail.net.

You can use "The Postmaster" bot to manage your API info, join/leave additional groups, and so on.


Introductory Access

There is currently no recurring fee. This may change in the future, but will never be a significant amount and you will be able to submit any number of payments in a single transaction.


Account Creation

There are two methods of creating an account:

Password Reset

Password resets can be done by simply repeating either account creation method, regardless of which method you originally used to creat your account.


User Names

Your user name is your in game character name with two changes. Any spaces are converted to a _ (underscore) and any ' (apostrophe) are converted to a . (period).

Example: First La'st would turn into first_la.st.


Mail Setup

You can use your Google Mail account to send and receive messages with your eve-mail.net address (Google's Instructions). One gmail login for both addresses.

OR

You can use a traditional e-mail client on your computer or phone (both the normal POP3 and IMAP access are supported).

OR

You can use the basic webmail available at http://eve-mail.net/mail/. If it's only for the rare message or two this doesn't require any additional setup, but regular users will prefer a different method.

Server Details:


IM (Jabber/XMPP) Setup

Some clients will just ask for your full address (user_name@eve-mail.net), others may ask for your screen name (user_name), domain (eve-mail.net), and server (eve-mail.net) separately.

Ports are default and SSL is again optional.

There are a huge variety of clients, many of which support AIM/MSN/Yahoo/etc protocols as well (multi-protocol clients denoted with a *).

Windows: Trillian Pro*, Pidgin*, Spark, Psi, more...

Mac: iChat*, Adium*, Psi, more...

Unix: Pidgin*, Spark, Psi, more...


Contact, Support, Suggestions, and just generally saying Hi

You can mail "The Postmaster" (at eve-mail.net) with questions, suggestions, comments, issues, etc.

I (Lake) am virtually always on the IM server. I'm not always available but feel free to leave a message and I'll get back to you when I'm so inclined.

Thanks

A particular thanks to Entity for his EVE API Library for python, upon which I've built a multitude of EVE API projects, including this site.

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